![]() ![]() Unfortunately, Sandy found the Doodle Acorn and it turned her into a huge monster. She was still her normal self but dismissed SpongeBob and DoodleBob's warnings about evil doodles. Mission Accomplished.ĭoodleBob warped into Sandy's Treedome and searched the place HighĪnd Low for her. With the Bubble Wand destroyed, Patrick was returned to Normal. He did this 10 times until Patrick was Defeated. DoodleBob is able to find and defeat Patrick by jumping over the Bubble Lasers and shooting the giant paint bubble until it turned into a wrench or bowling ball. When DoodleBob warps into Jellyfish Fields to look for Patrick, Patrick was under control of a Doodle Bubble Wand he had in his hand. NOTE: THE FIRST FOUR LEVELS CAN BE PLAYED IN ANY ORDER. Now ready, DoodleBob sets out to foil Plankton's evil scheme. SpongeBob also gives DoodleBob a radio so they can stay in contact with each other. Juegos de doodlebob and the magic pencil playthrough how to#DoodleBob, who is now a good guy and has no hard feelings towards SpongeBob for trapping him in the piece of paper, is given the Magic Pencil and told how to use it. Krabs and Squidward, to SpongeBob's dismay.Īs SpongeBob is unwilling to fight his friends, he uses the Magic Pencil to revive DoodleBob. He then sends the doodles to Patrick, Sandy, Mr. After kicking SpongeBob out of the Chum Bucket he creates a special doodle lock and makes 4 special doodles that must be destroyed before the lock will open. Plankton however had copied the Pencil's data into his Computer and could still create doodles. Plankton has managed to obtain the Magic Pencil only to have it taken back by SpongeBob. Warning: this method takes ALOT of block to do it.Megaman Esque Level Select Screen.NOTE: DEFEATED BOSSES ARE COLOURED GREY. If the weights on the flag side land on the ground, just keep on adding weights on the links that arn't touching the ground. Now, all you have to do is add more and more weight on the Flag side until it goes up and over the pole (or until you get the flag and complete the level whichever comes first. Those blocks are the reason your work did not fall over ahead of time. Then you just erase the blocks connected to the top block by the pegs. Step 3, when you have added plenty of weight to the opposite side of the pole, then you must add some more weight so as to make sure it tips over on that side. (red object side goes down, Flag side goes up, add weight to the flag side until block is level, then you just continue on.) Second, you add the hinges, and then make a chain, and connect the final block to the red object.Ī note: if the top rectangle object is starting to tip over by alot, then you have to add some weight to the opposite side. These are important BECAUSE they are needed to keep your block ![]() You start on these first after drawing the rectangle and putting on a pin. On the pins, you attach a long block that will be running alongside the pole. DO NOT CONNECT IT TO THE POLE if it is possible.įrom the left to the right of the block you have: end of block, hinge, pin, pole, pin, hinge, end of block. To help, you need to make the block going over the pole a long rectangle (make it so it is like a T), and that block will have two hinges and two pegs, one on each end. (you know, chains leading from the red object to the other side over a pole and add a weight to the opposite side). One method that has helped me tons is a weighted sling shot over a tall pole. ![]()
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